Skip to content

Bug: LookTargetControl でうまく回転させることができない #8

Description

@nayuta-cr

LookTargetControl で向きを変えたい場合、 Target と自身の y 座標に乖離があればあるほど、うまく角度が変わりません。
これは、 Vector3.SignedAngle() でヨーを計算する際に回転軸が傾いてしまうためです。

以下のパッチで修正することが可能です:

diff --git a/Packages/com.utj.charactercontroller/Runtime/Components/Control/LookTargetControl.cs b/Packages/com.utj.charactercontroller/Runtime/Components/Control/LookTargetControl.cs
index f81fd3f..36d456e 100644
--- a/Packages/com.utj.charactercontroller/Runtime/Components/Control/LookTargetControl.cs
+++ b/Packages/com.utj.charactercontroller/Runtime/Components/Control/LookTargetControl.cs
@@ -52,6 +52,7 @@ namespace Unity.TinyCharacterController.Control
                     return 0;

                 var delta = Target.position - transform.position;
+                delta.y = 0;

                 return (delta.sqrMagnitude > 0) ?
                         Vector3.SignedAngle(Vector3.forward, delta, Vector3.up) :

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions