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214 changes: 107 additions & 107 deletions Config/DefaultGame.ini

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5 changes: 5 additions & 0 deletions Source/P_RD/GameplayTagType.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,7 @@ namespace AnimationTags
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Common_PyrrhicStrike, "Animation.Montage.Skill.Mercenary.Common.PyrrhicStrike");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Common_Passion, "Animation.Montage.Skill.Mercenary.Common.Passion");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Common_Leap, "Animation.Montage.Skill.Mercenary.Common.Leap");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Common_HourglassTurn, "Animation.Montage.Skill.Mercenary.Common.HourglassTurn");

UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Knight_NormalSlash, "Animation.Montage.Skill.Mercenary.Knight.NormalSlash")
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Knight_HeavyStrike, "Animation.Montage.Skill.Mercenary.Knight.HeavyStrike")
Expand Down Expand Up @@ -109,6 +110,8 @@ namespace AnimationTags
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Mage_GodOfDice, "Animation.Montage.Skill.Mercenary.Mage.GodOfDice");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Mage_ThunderStorm, "Animation.Montage.Skill.Mercenary.Mage.ThunderStorm");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Mage_Teleport, "Animation.Montage.Skill.Mercenary.Mage.Teleport");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Mage_TimeAcceleration, "Animation.Montage.Skill.Mercenary.Mage.TimeAcceleration");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Mage_TickTock, "Animation.Montage.Skill.Mercenary.Mage.TickTock");


UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Barbarian_NormalSlash, "Animation.Montage.Skill.Mercenary.Barbarian.NormalSlash");
Expand Down Expand Up @@ -158,6 +161,7 @@ namespace AnimationTags
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Rogue_PoisonBomb, "Animation.Montage.Skill.Mercenary.Rogue.PoisonBomb");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Rogue_Evasion, "Animation.Montage.Skill.Mercenary.Rogue.Evasion");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Rogue_FlashStep, "Animation.Montage.Skill.Mercenary.Rogue.FlashStep");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Rogue_Cheat, "Animation.Montage.Skill.Mercenary.Rogue.Cheat");


UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Druid_NormalAttack, "Animation.Montage.Skill.Mercenary.Druid.NormalAttack");
Expand All @@ -182,6 +186,7 @@ namespace AnimationTags
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Druid_AcidRain, "Animation.Montage.Skill.Mercenary.Druid.AcidRain");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Druid_Invincibility, "Animation.Montage.Skill.Mercenary.Druid.Invincibility");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Druid_ImmunityBoost, "Animation.Montage.Skill.Mercenary.Druid.ImmunityBoost");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Mercenary_Druid_BlessingOfTime, "Animation.Montage.Skill.Mercenary.Druid.BlessingOfTime");

UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Enemy_Mushroom_Bodyslam, "Animation.Montage.Skill.Enemy.Mushroom.Bodyslam");
UE_DEFINE_GAMEPLAY_TAG(Animation_Montage_Skill_Enemy_Mushroom_Spore_Exhaustion, "Animation.Montage.Skill.Enemy.Mushroom.Spore.Exhaustion");
Expand Down
6 changes: 6 additions & 0 deletions Source/P_RD/GameplayTagType.h
Original file line number Diff line number Diff line change
Expand Up @@ -56,6 +56,8 @@ namespace AnimationTags
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Common_PyrrhicStrike);
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Common_Passion);
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Common_Leap);
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Common_HourglassTurn);

#pragma endregion


Expand Down Expand Up @@ -138,6 +140,8 @@ namespace AnimationTags
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Mage_GodOfDice);
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Mage_ThunderStorm);
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Mage_Teleport);
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Mage_TimeAcceleration);
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Mage_TickTock);

#pragma endregion

Expand Down Expand Up @@ -191,6 +195,7 @@ namespace AnimationTags
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Rogue_PoisonBomb);
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Rogue_Evasion);
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Rogue_FlashStep);
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Rogue_Cheat);

#pragma endregion

Expand All @@ -217,6 +222,7 @@ namespace AnimationTags
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Druid_AcidRain);
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Druid_Invincibility);
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Druid_ImmunityBoost);
P_RD_API UE_DECLARE_GAMEPLAY_TAG_EXTERN(Animation_Montage_Skill_Mercenary_Druid_BlessingOfTime);
#pragma endregion


Expand Down
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