You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
3D reconstruction from Meta Quest passthrough and depth via Reality Capture app, with Open3D/TSDF, COLMAP/Nerfstudio export, and Gaussian Splatting prep.
A Unity package that enables real-time computer vision operations on Meta Quest headsets using the Passthrough Camera API (PCA) with WebRTC streaming to external servers for AI inference.
This project uses XR interaction and modern segmentation models to generate real-time “stickers” and object descriptions from controller-defined regions on the Meta Quest 3.